<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="$data/shared/xml/schema/placeable.xsd">
    <storeData>
        <name>
            <en>32x34 Hay Loft Barn B</en>
		</name>
        <functions>
            <function>$l10n_function_garage</function>
        </functions>
        <image>store_ShedB.dds</image>
        <price>8000</price>
        <dailyUpkeep>5</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>sheds</category>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <vertexBufferMemoryUsage>706816</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>73728</indexBufferMemoryUsage>
        <textureMemoryUsage>2424832</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <filename>ShedB.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true">
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>
        <sounds>
            <place template="medImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="dirt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>	
	
	<animatedObjects>
	    <animatedObject saveId="Door1" >
            <animation duration="3.1">      				
				<part node="0>7|0">
                    <Keyframe time="0.01" translation="0 0 0" />
                    <Keyframe time="1" translation="-1.785 0 0" />
                </part>	
				<part node="0>7|1">
                    <Keyframe time="0.01" translation="0 0 0" />
                    <Keyframe time="1" translation="1.785 0 0" />
                </part>					
            </animation>
            <controls triggerNode="0>7|2" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" autoopen="false"/>
        </animatedObject>
		<animatedObject saveId="Door2" >
            <animation duration="3.1">      				
				<part node="0>8|0">
                    <Keyframe time="0.01" translation="0 0 0" />
                    <Keyframe time="1" translation="-3.1 0 0" />
                </part>					
            </animation>
            <controls triggerNode="0>8|1" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" autoopen="false"/>
        </animatedObject>
		<animatedObject saveId="Door3" >
            <animation duration="2.1">      				
				<part node="0>9|0">
                    <Keyframe time="0.01" translation="0 0 0" />
                    <Keyframe time="1" translation="-1.621 0 0" />
                </part>					
            </animation>
            <controls triggerNode="0>9|1" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" autoopen="false"/>
        </animatedObject>
	</animatedObjects>
	
    <i3dMappings>
        <i3dMapping id="clearArea1Start" node="0>1|0" />
        <i3dMapping id="clearArea1Width" node="0>1|0|0" />
        <i3dMapping id="clearArea1Height" node="0>1|0|1" />
        <i3dMapping id="levelArea1Start" node="0>2|0" />
        <i3dMapping id="levelArea1Width" node="0>2|0|0" />
        <i3dMapping id="levelArea1Height" node="0>2|0|1" />
        <i3dMapping id="indoorArea1Start" node="0>3|0" />
        <i3dMapping id="indoorArea1Width" node="0>3|0|0" />
        <i3dMapping id="indoorArea1Height" node="0>3|0|1" />
        <i3dMapping id="testArea1Start" node="0>4|0" />
        <i3dMapping id="testArea1End" node="0>4|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>5|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>5|0|0" />
    </i3dMappings>
</placeable>
