<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="parts.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="13" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="21" filename="../textures/alpha_albedo.dds"/>
    <File fileId="22" filename="../textures/alpha_normal.dds"/>
    <File fileId="23" filename="../textures/alpha_specular.dds"/>
    <File fileId="26" filename="../textures/frame_normal.dds"/>
    <File fileId="27" filename="../textures/frame_specular.dds"/>
    <File fileId="24" filename="../textures/shovel_normal.dds"/>
    <File fileId="25" filename="../textures/shovel_specular.dds"/>
    <File fileId="2" filename="../textures/tires_normal.png"/>
    <File fileId="3" filename="../textures/tires_specular.png"/>
    <File fileId="19" filename="../textures/wings_normal.dds"/>
    <File fileId="20" filename="../textures/wings_specular.dds"/>
  </Files>


  <Materials>
    <Material name="decals_alpha_mat" materialId="5" alphaBlending="true" customShaderId="4">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="decals_alpha_mat" materialId="6" alphaBlending="true" customShaderId="4">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="frame_silverscratched_mat" materialId="7" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="mud_mat" materialId="8" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.445 -0.933 0.5 0.05"/>
    </Material>
    <Material name="shovel_paintedmetalBlack_mat" materialId="9" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="shovel_silverscratched_mat" materialId="10" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="tires_mat_rubberBlack" materialId="11" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="tires_metalpaintedGrey_mat" materialId="12" customShaderId="4" customShaderVariation="rim">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="1 0.7428 0"/>
    </Material>
    <Material name="tires_silverscratched_mat" materialId="13" customShaderId="4" customShaderVariation="rim">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="1 0.7428 0"/>
      <CustomParameter name="metalnessScale" value="0"/>
    </Material>
    <Material name="tires_silverscratched_mat" materialId="15" customShaderId="4" customShaderVariation="rim">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="wing_metalpaintedBlack" materialId="16" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="wing_silverscratched_mat" materialId="17" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="parts.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="280_70R15" translation="-4.64331e-08 0 0" nodeId="31">
      <Shape name="wheel1" scale="0.749 0.749 0.749" shapeId="1" clipDistance="300" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="11">
        <Shape name="mudMesh" shapeId="2" clipDistance="35" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="8"/>
      </Shape>
      <Shape name="rim1left" rotation="180 -5.00896e-06 180" scale="0.749 0.749 0.749" shapeId="3" clipDistance="300" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="12,12,13"/>
      <Shape name="rim1right" scale="0.749 0.749 0.749" shapeId="4" clipDistance="300" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="12,12,13"/>
    </TransformGroup>
    <TransformGroup name="380_60R16_5" nodeId="36">
      <Shape name="wheel2" scale="0.749 0.749 0.749" shapeId="5" clipDistance="300" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="11">
        <Shape name="mudMesh" shapeId="6" clipDistance="35" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="8"/>
      </Shape>
      <Shape name="rim2left" scale="0.749 0.749 0.749" shapeId="7" clipDistance="300" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="15,12,13"/>
      <Shape name="rim2right" translation="0 6.67402e-08 -6.67403e-08" rotation="180 -5.00896e-06 180" scale="0.749 0.749 0.749" shapeId="8" clipDistance="300" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="15,12,13"/>
    </TransformGroup>
    <Shape name="shovel" shapeId="9" clipDistance="300" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="16">
      <Shape name="shovelDecals" translation="0.00028002 -0.317084 -0.395" shapeId="10" clipDistance="300" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="shovelPart" shapeId="11" clipDistance="300" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="9,10"/>
    </Shape>
    <Shape name="anhydrous" shapeId="12" clipDistance="300" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="17,7"/>
    <Shape name="shovel" shapeId="9" visibility="false" clipDistance="300" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="16">
      <Shape name="shovelDecals" translation="0.00028002 -0.317084 -0.395" shapeId="10" clipDistance="300" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="shovelPart" shapeId="11" clipDistance="300" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="9,10"/>
    </Shape>
  </Scene>

</i3D>
