<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="StormTracker.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="21" filename="../1401DecalsWIP.png"/>
    <File fileId="22" filename="../SpecmapsV1/DustyGEN1spec.dds"/>
    <File fileId="3" filename="../SpecmapsV1/TRACKS1_spec.dds"/>
    <File fileId="19" filename="Material.001_spec.png"/>
    <File fileId="20" filename="trackArray.dds"/>
  </Files>


  <Materials>
    <Material name="brassScratchedMatTRACKS" materialId="82" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.9647 0.7913 0.3095"/>
    </Material>
    <Material name="Decals" materialId="83" customShaderId="4" shadingRate="1x2">
      <Texture fileId="21"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="22"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
    </Material>
    <Material name="Material.001" materialId="84" customShaderId="4" customShaderVariation="motionPathRubber">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <Custommap name="trackArray" fileId="20"/>
    </Material>
    <Material name="metalPaintedBlackMatTRACKS" materialId="85" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
    </Material>
    <Material name="rubberBlackMatTRACKS" materialId="86" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="silverScratchedMatTRACKS" materialId="87" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="StormTracker.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="crawlers" nodeId="96">
      <Shape name="TrackLEFT" shapeId="1" nodeId="97" castsShadows="true" receiveShadows="true" materialIds="87,85">
        <Shape name="Cube.030" translation="0.067041 -0.000145003 2.41757" shapeId="2" nodeId="98" castsShadows="true" receiveShadows="true" materialIds="85,82"/>
        <Shape name="Cube.030" translation="0.067041 -0.000145003 -0.00663996" shapeId="2" nodeId="99" castsShadows="true" receiveShadows="true" materialIds="85,82"/>
        <Shape name="Cube.004" translation="0.065281 -0.308452 0.674068" shapeId="3" nodeId="100" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="Cube.004" translation="0.065281 -0.308452 1.87269" shapeId="3" nodeId="101" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="Cube.004" translation="0.065281 -0.308452 1.49356" shapeId="3" nodeId="102" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="Cube.004" translation="0.065281 -0.308452 1.0656" shapeId="3" nodeId="103" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="1.001" translation="0.067334 0.05876 1.21702" rotation="180 -0 180" scale="0.858 0.999296 0.927304" shapeId="4" nodeId="104" castsShadows="true" receiveShadows="true" materialIds="84"/>
        <Shape name="Plane.002" translation="-3.07825 2.32145 2.31847" rotation="-180 1.06772e-19 -90" shapeId="5" nodeId="105" castsShadows="true" receiveShadows="true" materialIds="83"/>
        <Shape name="1.001" translation="0.067334 0.05876 1.21702" rotation="180 -0 180" scale="1.06692 0.999296 0.927304" shapeId="4" visibility="false" nodeId="106" castsShadows="true" receiveShadows="true" materialIds="84"/>
      </Shape>
      <Shape name="Trackright" shapeId="6" nodeId="107" castsShadows="true" receiveShadows="true" materialIds="85,87">
        <Shape name="Cube.030" translation="0.051072 -0.000145003 -0.00663996" shapeId="2" nodeId="108" castsShadows="true" receiveShadows="true" materialIds="85,82"/>
        <Shape name="Cube.030" translation="0.051072 -0.000145003 2.41757" shapeId="2" nodeId="109" castsShadows="true" receiveShadows="true" materialIds="85,82"/>
        <Shape name="Cube.004" translation="0.049312 -0.308452 1.0656" shapeId="3" nodeId="110" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="Cube.004" translation="0.049312 -0.308452 1.49356" shapeId="3" nodeId="111" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="Cube.004" translation="0.049312 -0.308452 1.87269" shapeId="3" nodeId="112" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="Cube.004" translation="0.049312 -0.308452 0.674067" shapeId="3" nodeId="113" castsShadows="true" receiveShadows="true" materialIds="85,82,86"/>
        <Shape name="1.001" translation="0.074224 0.05876 1.22591" rotation="-180 -0 180" scale="0.858 0.995805 0.927304" shapeId="4" visibility="false" nodeId="114" castsShadows="true" receiveShadows="true" materialIds="84"/>
        <Shape name="Plane.003" translation="-0.377178 2.32145 2.31847" rotation="-180 7.11816e-20 -90" shapeId="7" nodeId="115" castsShadows="true" receiveShadows="true" materialIds="83"/>
        <Shape name="1.001" translation="0.074224 0.05876 1.22591" rotation="-180 -0 180" scale="1.06692 0.995805 0.927304" shapeId="4" visibility="false" nodeId="116" castsShadows="true" receiveShadows="true" materialIds="84"/>
      </Shape>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="117" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.5" softShadowsLightDistance="15" softShadowsDepthBiasFactor="1" softShadowsMaxPenumbraSize="0.5" numShadowMapSplits="5" shadowMapSplitDistancesParameter="0.9" range="500"/>
  </Scene>

</i3D>
