<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="roundbale180custom.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="11" filename="$data/objects/bales/roundbales/roundbale180/bale_alpha.png"/>
    <File fileId="5" filename="$data/objects/bales/roundbales/roundbale180/bale_normal.png"/>
    <File fileId="2" filename="$data/objects/bales/roundbales/roundbale180/fillTypes/grass_diffuse.png"/>
    <File fileId="3" filename="$data/objects/bales/roundbales/roundbale180/fillTypes/shared_normal.png"/>
    <File fileId="4" filename="$data/shaders/wrapBaleShader.xml"/>
    <File fileId="8" filename="netWrap_diffuse.png"/>
    <File fileId="9" filename="netWrap_normal.png"/>
    <File fileId="6" filename="roundbaleWrapDefault_diffuse.png"/>
    <File fileId="7" filename="roundbaleWrapDefault_normal.png"/>
  </Files>


  <Materials>
    <Material name="alphaMesh_mat" materialId="5" customShaderId="4" customShaderVariation="alphaMesh">
      <Texture fileId="2"/>
      <Normalmap fileId="3" bumpDepth="0.3"/>
      <Custommap name="alphaMap" fileId="11"/>
      <Custommap name="baleNormalMap" fileId="5"/>
      <Custommap name="wrapDiffuseMap" fileId="6"/>
      <Custommap name="wrapNormalMap" fileId="7"/>
      <Custommap name="netWrapDiffuseMap" fileId="8"/>
      <Custommap name="netWrapNormalMap" fileId="9"/>
    </Material>
    <Material name="bale_mat" materialId="6" customShaderId="4">
      <Texture fileId="2"/>
      <Normalmap fileId="3" bumpDepth="0.3"/>
      <Custommap name="baleNormalMap" fileId="5"/>
      <Custommap name="wrapDiffuseMap" fileId="6"/>
      <Custommap name="wrapNormalMap" fileId="7"/>
      <Custommap name="netWrapDiffuseMap" fileId="8"/>
      <Custommap name="netWrapNormalMap" fileId="9"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="roundbale180custom.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="roundbale180" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x40000" collisionFilterMask="0xfe3dfb83" staticFriction="1.3" dynamicFriction="1.3" angularDamping="0.95" density="0.3" clipDistance="250" nodeId="13" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7">
      <Shape name="attacherTrigger" shapeId="2" kinematic="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x20000" linearDamping="0.5" angularDamping="0.5" nodeId="14" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      <Shape name="roundbale180_vis" shapeId="3" clipDistance="300" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="6">
        <Shape name="details" shapeId="4" clipDistance="40" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="5"/>
      </Shape>
    </Shape>
  </Scene>

</i3D>
