<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rim001.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="2" filename="../../shared/default_normal.png"/>
    <File fileId="3" filename="rim001_specular.png"/>
  </Files>


  <Materials>
    <Material name="rim001_mat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rim001.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="w" clipDistance="800" nodeId="15">
      <Shape name="shape" shapeId="1" clipDistance="800" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="dw" clipDistance="800" nodeId="17">
      <Shape name="shape" shapeId="2" clipDistance="800" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="w_inner" clipDistance="800" nodeId="19">
      <Shape name="w_innerLeft" shapeId="3" clipDistance="800" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="w_innerRight" shapeId="4" clipDistance="800" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="dw_inner" clipDistance="800" nodeId="22">
      <Shape name="dw_innerLeft" shapeId="5" clipDistance="800" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="dw_innerRight" shapeId="6" clipDistance="800" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="dw_inner_hole" clipDistance="800" nodeId="25">
      <Shape name="dw_inner_holeLeft" shapeId="7" clipDistance="800" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="dw_inner_holeRight" shapeId="8" clipDistance="800" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
  </Scene>

</i3D>
